digital
Old MacDonald's Secret
Bot · Bridge Moment · Children · Hosted · Online · Party
A barnyard deduction game. Protect the homestead — or raise a ruckus.
← Back to catalogHow to play
Goal
Keep the farm in order… or throw it into chaos. 4–7 players. Roles stay secret except the Farmer (when that house rule is on).
Roles
- The Farmer: protect the homestead. If the Farmer naps and no Guard Dog is awake, chaos wins.
- Guard Dogs: help the Farmer. Homestead still stands while a dog is awake.
- Sneaky Pigs & Goats: oust the Farmer. If every sneaky animal naps, the homestead wins.
- The Sleepy Cow: solo win — be the last one awake.
Honor and the hayloft
Everyone starts with 4 Honor. A splash you do not dodge costs 1 Honor. At 0 Honor you take a nap (skip your next turn, then wake with 1 Honor) instead of leaving the game.
Your turn
Draw 2. Play cards, then End turn. If you hold more cards than Honor, discard down.
Distance
Players next to you are distance 1. Tractor Keys make you +1 farther from everyone else. Pitched Fork makes your Mud Puddles reach +1. Barn Raid always needs distance 1.
Cards
- Mud Puddle: Splash someone in range. Once per turn. They may dodge with a Hay Bale or discard an equipped Bucket Shield.
- Hose Spray: Drench every other awake player. Each one may dodge with a Hay Bale or Bucket Shield.
- Hay Bale: Play this when you are splashed to dodge the hit.
- Bucket Shield: Equip it. When you are splashed, discard it to block one hit.
- Tractor Keys: Equip. Other players sit +1 farther from you.
- Pitched Fork: Equip. Your Mud Puddles reach +1. Does not help Barn Raid.
- Warm Milk: Regain 1 Honor, up to your starting Honor.
- Barn Raid: Steal from someone at distance 1: an equipped card if they have one, otherwise a random card from their hand.